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Sunday, 21 October 2012

Command and Conquer Generals + Zero Hour Full Version Free Download

Cncgen-win-cover.jpg Command & Conquer: Generals 
 
 Command & Conquer Generals is a real-time strategy (RTS) video game and the seventh installment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS operating systems in 2003 and 2004. While the Windows version of Generals was developed by EA Pacific and published by EA Games, the Mac OS version was developed by Aspyr Media and published by MacSoft Mac OS. In the game, the player can choose from three different factions: the United States, China and the Global Liberation Army (GLA).

  • Plot
Generals takes place in the near future, with players given a choice of three factions to play. In Generals, the United States and China are the world's two superpowers, and are the targets of the Global Liberation Army (GLA), an omnipresent borderless terrorist organization, fighting as a fanatical irregular force. The United States and China are depicted as allies in the series who occasionally co-operate against the GLA, whose goals is the elimination of the military forces of China and the United States.
The game begins with a devastating GLA nuclear attack on Beijing and a subsequent GLA attack on the Three Gorges Dam. The player assumes the role of a Chinese general who rallies the remaining Chinese forces and counterattacks. The general eventually destroys the GLA cell masterminding all Pacific Rim operations.
The player then assumes the role of another GLA general who regroups GLA forces in Central Asia and gathers funds and biological weapons. In doing so, he has to face both American and Chinese armies and a GLA splinter cell. His campaign eventually culminates in the overtaking of the Baikonur Cosmodrome and the firing of a rocket bearing a biological MIRV at an unnamed city.
At this point the American campaign begins in which the USA engages the GLA across the Middle East and the Central Asia. A joint American-Chinese operation eventually destroys another GLA command base in Astana, Kazakhstan.
  • GamePlay 

Command and Conquer Generals operates like most other real-time strategy games, in that the player must construct a base, acquire resources, build various combat and support units, and defeat opponents. Various unit types can be constructed, ranging from infantry to vehicles and air units. The player may control the United States of America, the People's Republic of China, or the Global Liberation Army, and each side has its unique characteristics and abilities. All sides share some similarities, such as training infantry at a barracks, building armored vehicles at a factory, possessing "high tech" buildings needed for more advanced units, possessing a means to acquire additional resources and possessing a unique superweapon.
The game's interface is similar to that of real-time strategy games such as Age of Empires or StarCraft. The player selects buildings to bring up build orders and purchase upgrades, and can select individual units to activate their special abilities. Structures are built by selecting dedicated builder units and placing the structure anywhere on the map.
As with other real-time strategy games, the various units have advantages and disadvantages against other units, and the player is encouraged to mix unit types in order to succeed and fight tactically with various unit abilities in order to win.
For example, rifle infantry are capable of quickly killing other infantry types, but are vulnerable to light vehicles and dedicated anti-infantry/anti-air units such as tankettes and APCs, which in turn are vulnerable to main battle tanks, which themselves are vulnerable to missile-equipped infantry and aircraft.
As the game progresses and the player defeats enemy units in battle, the player will gain "experience" points, which are used to purchase "Generals Abilities," unique abilities that range from enhancing units and unlocking new unit types to powerful air strikes, one-shot enhancements to units, or targetable "spawn points" to drop or create groups of units anywhere on the map.
As individual units attack and defeat enemy units or capture buildings, they gain "veterancy" and become more powerful, much like the General commanding them. Higher-ranking units attack faster, have more health, and heal or repair themselves.
  • Single Player
In a single-player campaign, a player can play any of the three sides in any order, with each side's campaign consisting of seven missions. The storyline follows the order of China first, then the GLA, then the USA. Additionally, there is a training mission that can be accessed directly regardless of the player's progress in the campaign. In this mission, the player is fighting as USA against the GLA
  • Multiplayer 
Games can be played both over the Internet or a local area network (LAN). It adopts a similar format to skirmish mode whereby the goal is to eliminate the other team. Games over the Internet can be completely random, in the form of a Quick Match. Players can also play in Custom Matches where the number of players, the map and rules are decided upon by the host. Generals includes online play through Tunngle on Windows. 


Command & Conquer: Generals – Zero Hour cover  Command and Conquer: Generals Zero Hour

 Command and Conquer: Generals Zero Hour is the expansion pack for the computer game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge.

  •  Campaigns
 Zero Hour also contains 3 new campaigns of five missions each, one for each side, with their chronological order being USA first, GLA second, and China last. Unlike the previous campaigns, which were noted by Command and Conquer fans for not having full motion video cinematic sequences during mission briefing, the Zero Hour campaigns return to that Command and Conquer tradition, each showing a live-action video of a news reporter of the respective side giving details about the situation behind the current mission. The plot behind the Zero Hour campaigns picks up where it left off at the end of the previous campaigns.
At the beginning of the USA campaign, the Global Liberation Army (GLA) launches a biological weapon using a refitted Soyuz launch station from the captured Baikonur Cosmodrome in Kazakhstan at a U.S. naval base located in Northern Europe. The United States military retaliates quickly, destroying the launch platform, before the GLA can fire another missile. Later, while providing humanitarian aid to Mogadishu, Somalia backed by an aircraft carrier battle group, documents detailing a hidden GLA bio-lab are discovered. Black Lotus and Colonel Burton head to the area to destroy the bio-lab. While Black Lotus captures a GLA outpost, Colonel Burton leads a team of army rangers and destroys the bio-lab. Some time later, the United States learns that a GLA general codenamed "Dr. Thrax" has been developing a more lethal variety of anthrax known as "Anthrax Gamma". The USA manages to cut off Thrax's funds, which were coming from oil fields in Iran. When the USA locates his base of operations, they discover that he is planning on launching several missiles loaded with this toxin at major population centers within the USA itself. A swift strike by the USA, with the help of GLA defectors, succeeds in preventing the launch, and stops "Dr. Thrax."
In the GLA campaign, the GLA, though disappointed by the failure of Dr. Thrax, receives a boost in morale with the successful appointment of their new leader, General Mohmar "Deathstrike". The GLA first attempts to reunite its splintered factions under Deathstrike's leadership, which it succeeds in doing after eliminating the reganade Prince Kassad's forces in Egypt as well as stealing Kassad's stealth technologies, and then begins a fervent mission to drive the Americans from Europe. Despite their seemingly obsolete technology, the GLA succeeds in inflicting tremendous harm against the USA, by capturing an American particle uplink cannon which they then use to destroy the USS Ronald Reagan (splitting her in half from starboard to port, as shown in the game's cover) and infiltrating the US West Coast to steal toxins from a chemical storage facility. This reaches its climax when the GLA overruns the USA’s European central command base in Stuttgart-Vaihingen, partially with the use of captured Chinese weaponry. The GLA's primary objective accomplished, they now begin to invade a vulnerable Europe and create a new repressive state.
In the Chinese campaign, the Chinese People's Liberation Army (PLA) is sent to Europe to relieve the USA and gain revenge against the Global Liberation Army for their humiliating use of Chinese technology in the capture of the U.S. European Command base in Germany. In order to prevent the GLA from making use of advanced USA weaponry, China launches a nuclear missile at the military base, destroying it, and then sends its forces into Germany, where the GLA invaders are concentrated. China tightens its homeland defenses to prevent an infiltration so they don't suffer any more attacks in their homeland. This pays off when a nuclear power plant is attacked by the GLA. Chinese forces hold their position until reinforcements arrive, and they launch a counterattack, destroying the GLA in the hills. China is also asked by the Defense Council to use restraint in their military program, to which China agrees. They later liberate a major European city oppressed by the GLA, causing China's international opinion to skyrocket. The GLA attempt to retreat, but their forces are intercepted by China and destroyed. Finally, the nearly defeated GLA takes control of an abandoned U.S. military base and uses its weaponry against the Chinese army. China succeeds in destroying the GLA, and eliminating the GLA for good, rooting out their influence in Europe. Establishing the Eurasian Unity League with the newly liberated Europe, China takes its new role as a major superpower on the world stage.

  • Online Play 
Zero Hour includes online play through GameSpy or Tunngle on Windows, or GameRanger on Macs and Windows. The two services are not compatible, for the former players must first create a free GameSpy account in-game. Once in the main online lobby, players can choose from a number of options, including Quick Match, where players can have themselves matched up with other players of similar skill for 1 vs. 1 games, and Custom Game, where players can create their own games with the settings they want, and wait for other players to join them. The latter, though also free, is more of a manual process, and requires players to make, match, and start games without the benefit of an active central server to record stats, etc.
Custom games can have up to eight players playing in one online game.




 

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